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Grade 7 : The Giver






Instructional Design: David Sloan, Cindy Pereira


Stage 1 - Desired Results




Established Goals:
Specific Outcomes:
Language Arts   1.1/1.2/ 2.1/ 2.2/ 2.3/2.4/3.1/3.3/3.4/4.1/4.2/4.3

ICT Outcomes:
Below is a pdf file identifying all of the ICT outcomes touched on throughout this project. Click on the file to download it to your computer.
ICTGr7TheGiver.pdf

General Outcomes:


Essential Questions:
How does the character’s actions, thoughts, feelings, and what they say affect events of the story?

Students will know:
The main character’s attributes and characteristics
The plot of the story
Cause and effect

Students will be able to:
Identify the characters’ , values, actions, thoughts, feelings, and speak as causes that influence the outcomes of the novel
Realize that each cause will have an effect
Explain points of cause and effect from the novel
Realize the complexity of the main character.
Create a multimedia presentation using either PowerPoint, AppleWorks or Hyperstudio
Use inspiration application to create a character web




Stage 2 - Assessment Evidence






Performance Task(s)
Your task is two fold!  
First you must create a web of your character.  Show two examples each of the character’s values, thoughts, feelings, actions and what the character says.  Once you have done this, branch off of each item and show what the effect of each action, thought, feeling or speak was.  Please be sure to include page number from each cause and each effect.
The second part of the project is to create a multimedia project that shows your ideas about cause and effect.

Other Evidence (Quizzes, test, etc)
Rate their level of understanding of cause and effect
Rate the level of comfort and enjoyment with inspiration
Rate their level of comfort and enjoyment with multimedia applications
Identify and explain areas of improvement

Self Assessment






Stage 3 - Learning Plan






Teaching and Learning Activities
1.Allow students time to self discover inspirations and a multimedia application
2.Using the inspiration application create a web with five main branches.
            Cause 1. Character’s actions
           Cause 2.Character’s feelings
           Cause 3.Character’s thoughts
           Cause 4.Character’s values
            Cause 5.What the character says
3.Extend each of the five branches to show what the effect of each cause was.  Students will need to include page numbers for each link
4.Begin multimedia presentation of 11 pages or cards
5.Main page will a character sketch of the character.  It will have 5 button links for all five causes
6.Each of these 5 cards will list and describe the cause and link to another card including the effect.

7.All cards must include:  
            Appropriate page numbers
           A visual aid
           A sound
           A clear description of either the cause of effect in text

8.Consult Rubric for more details

Additional Teacher Resources
These are documents for teachers and/or students that were developed to support the project.  Documents will always be available in pdf format as well as in the original format created (e.g. MS Word, AppleWorks, Inspiration, etc)

Cause and effect guide.ins
Inspiration File        





Rubric(s)






Rubric.pdf
Click to download Rubric
Rubric.jpg






Student Exemplars







The following exemplars represent an excellent and limited student samples. Please click on the exemplar to download a copy.  NB - You will need Inspiration 7.x installed on your computer to view.

        VJM gr7 low        VJM gr7med                VJM gr7 strong
        



 Last Modified: 2 October,2003